BARRAGE
- The Leeghwater Project -
2 - 5 Players
BARRAGE - The Leeghwater Project
is an expansion for Barrage.
This expansion adds
two new elements to the game
to provide greater variety
and depth: external works
and private buildings.
If you can scan the QR code above,
you can also see it on your mobile!
<Components>
Common Components
- 1 Expansion Board
- 10 Private Building Tiles
- 15 External Work Tiles
tessere Lavoro Esterno
- 2 Scoring Tiles
- 4 Executive Officer Tiles
- 3 Advanced Technology Tiles
- 1 Special Technology Tile
Company Components
- France, Germany, Italy, US
- 4 Basic Technology Tiles
(Private Buildings)
- 4 Company Board Extensions
Company Components
- Netherlands
- 1 Company Board
- 1 Board Extension
- 5 Basic Technology Tiles
- 5 Dam Base Pieces
- 5 Dam Elevation Pieces
- 5 Conduit Pieces
- 4 Powerhouse Pieces
- 1 Energy Markers
- 1 Order of Play Marker
- 1 Victory Point Marker
- 12 Engineers
<Set Up>
Use all the rules for
setting up the basic game
as well as the following:
- Place the expansion board
under the advanced technologies
to make a single board.
- Shuffle the 10 private building tiles,
randomly draw 5 and
place them in the appropriate spaces
on the expansion board.
- Divide the external works tiles
according to their backs,
shuffle the three piles separately
and place them face down
in the relative spaces
on the expansion board.
- Add the two new scoring tiles
to those of the basic game
and then randomly draw
the 5 which you will use.
- Add the three new advanced
technology tiles to
those of the basic game.
Divide the tiles according to
their backs and shuffle
the piles separately.
Randomly draw one tile
from each pile and put these tiles
back in the box.
Place the remaining tiles
according to the rules of the basic game.
In this way you will have
a different set up of technology tiles
in every game you play.
Choosing the Companies
- Add the NETHERLANDS board
to the 4 other Company Boards
(place da gioco)
and randomly choose
a number of boards
to play with according to
the number of players.
- If the Netherlands board
is picked you will need
all the orange pieces.
- Add the executive officers
from the expansion to those
of the basic game and
then pick the ones you will use.
- Each player receives
the fifth technology tile
(Private Building)
for their company.
- Each player receives
the extension board for
their company and places it
under their company board.
- Each player receives 5 building pieces
5 token edificio and places them
in the relative spaces
on the extension board.
<Action Phase>
Private Buildings
In this expansion there is
a new type of structure which
players can be build
: private buildings.
The rules for building are
the same as those for
building structures
in the basic game,
with a few differences:
- Place the required number
of engineers on the company board
and put the correct technology tile
in the construction wheel together
with the required resources.
- Each player can build
5 different private buildings
in each game as shown on the tiles
on the expansion board.
The construction cost for
each building is shown in
the top left-hand corner.
- When you build a private building
you must place one of
your building pieces on one of
the free relative spaces
next to the building.
Each player can only place
one of their pieces next to
each private building tile.
If the space has a red border
you must also pay 3 credits.
- Private buildings do not provide
an immediate bonus
when you build them,
nor do they guarantee
you any income.
- Private buildings work like
action spaces but they can only
be used by the players
who have built them.
- In order to benefit from
a private building when it is your turn
during the action phase
place the required number of
engineers on the private building space.
- For each private building tile
there are two spaces
- one costing more than the other.
Only one player can occupy
the first, cheaper, space,
while the second space can
be occupied by multiple players.
Each player can use
a private building once
in each round.
If you have already placed
your engineers next to
a private building you
cannot place any more, ie.
Players can only place
their engineers in one of
the spaces next to a building,
not in both.
- See the relative appendix
for the effects of the private building tiles.
- Private buildings give the number
of victory points shown on
the top-right of the tile
at the end of the game.
External Works
In this expansion there is
a new action which players
can choose to perform
: external works.
In order to perform
this action when it is
their turn players must:
- Place two engineers in
of the three appropriate spaces.
Each space is associated with
an external works tile.
- To carry out the action
you must then take the resources
shown on the tile from your supply.
You cannot take resources
from your construction wheel
to perform this action.
The resources you have used are
then placed in the common
supply/stockpile.
If you not have the resources
required you cannot place
your engineers in that space.
- Immediately receive the reward
shown on the tile.
- Take the tile and place it
face down next to your company board.
Final Scoring
Add up the points shown on
the buildings you have built.
<Appendix 1>
Company Boards - Netherlands
The Netherlands board
features a new effect
associated with the third powerhouse
: Every time you produce energy,
you can place water directly
on one of your dams EXCEPT
for the one that you
have just used in the production.
The water token that you
place is taken from the common
supply and does not travel
through headstreams or rivers.
<Appendix 2>
New Executive Officers
You have a special action
space for one engineer.
You can use this space to
activate one of the buildings
which you have already built.
You can also activate
the same building using
one of the normal action spaces.
This officer therefore allows
you to activate the same building
twice in a single round.
Receive the special technology
tile for external works.
When you perform the external
works action you can use
this tile so that you do not lose
the resources required
for the action.
Place the resources required on
your construction wheel together
with the tile as if you were building.
The resources and the tile
will be available to you
again when the construction wheel
has made a complete turn.
You cannot use this effect
if the external works special
technology tile is already
on the construction wheel.
You can fulfill two or more
contracts in one single production
as long as the total amount
of energy produced is higher than
the amount of energy
required by the contracts.
The maximum number
of contracts you can have
at one time is 4.
Receive the architect in
place of one of your 12 engineers.
If you use your/the architect
in a space requiring only
one engineer you immediately
have another turn.
If you place the architect together
with other engineers in
a space requiring 2 or 3 engineers
you do not receive any special effect.
<Appendix 3>
New Advanced Technologies
No. LW1
Level : I
Type of Construction
: Private Building
Special Ability
: Immediately receive
the effect of the building
you have just built.
You do not need to place
any engineers to obtain the effect.
You must still pay any
and all costs shown in
the effect of the given building.
No. LW2
Level : II
Type of Construction
: Private Building
Special Ability
: Pay only one of the two types
of resources required in
the construction cost.
If the cost is only one type
of resource then you
can build for free.
No. LW3
Level : III
Type of Construction
: Private Building
Special Ability
: Immediately receive
the victory points awarded by
the building you have just built.
<Appendix 4>
Private Buildings
Cofferdam
Take 1 water drop from
the supply and place it directly
above a dam of your choice.
This drop does not follow
the usual flow of the river.
Base Camp
Take a technology tile
from your construction wheel
and place it in your supply.
You cannot take any resources
from the wheel.
Workshop
Choose one segment of
your construction wheel
and take half of the resources
from that segment.
If necessary round down.
You can decide which resources to take.
Depot
Take and perform the effect
of an external works tile
paying a cost in credits which
is equal to double the number
of resources required on the tile.
When you use this building
you do not pay any resources.
Transformer
Pay 1 credit to receive
advance by 4 points
on the Energy Track.
Retailer
Pay 1 credit to receive
2 resources of your choice.
Branch
Receive 5 credits.
Control Center
Perform a production action
with a +3 bonus.
Wind Turbine
Pay 2 credits to receive
5 energy points.
You can use this energy
to fulfill a contract.
Subcontractor
Pay 3 credits to fulfill a contract.
You do not produce energy
but simply receive the bonus
from the contract then
turn it face down.
Social