
Become a Renaissance merchant and build the most prestigious trading empire.
Collect gems, build your engine, and attract Nobles for big Prestige points.
Splendor (Base Game)
Players: 2–4 | Playing time: ~30 minutes
Splendor is an engine-building game where you acquire gem tokens (ruby, diamond, etc.), buy development cards, and earn Prestige points. As your tableau grows, you gain permanent gem discounts and can attract Noble tiles for bonus points.
Table of Contents
< Components >
40 Gem Tokens
- Diamond (white) ×7 / Emerald (green) ×7 / Sapphire (blue) ×7
- Onyx (black) ×7 / Ruby (red) ×7 / Gold (wild) ×5
90 Development Cards
10 Noble Tiles
< Setup >

- Sort development cards by tier, shuffle each tier, and stack them in columns.
- Reveal 4 cards face up from each tier.
- Shuffle Nobles and reveal players + 1 tiles (e.g., 5 tiles in a 4-player game).
- Place all gem tokens by color within reach. Return any unused components to the box.
< 2–3 Player Adjustments >
2 players: remove 3 tokens of each color (leave 4 each) · use all 5 Gold (wild) · 3 Nobles in play.
3 players: remove 2 tokens of each color (leave 5 each) · use all 5 Gold (wild) · 4 Nobles in play.
< How to Play >
Development Cards
You buy development cards to gain Prestige points and permanent gem bonuses.
Important: When you reserve a development card, you take it into your hand; only you may later buy that reserved card.
< Noble Tiles >
At the end of your turn, if your permanent bonuses meet a Noble’s requirement, you automatically claim exactly one eligible Noble. Each Noble is worth 3 Prestige points.
Quick Rules Recap
- Youngest player goes first; play proceeds clockwise.
- On your turn, choose exactly one action:
- Take 3 different gem tokens
- Take 2 tokens of the same color (if at least 4 remain)
- Reserve 1 card (from display or deck top) and take 1 Gold token
- Buy 1 development card (from display or your reserved hand)
Reserving Development Cards
You may reserve a face-up card or draw the top of a deck (kept secret). Reserved cards cannot be discarded. Hand limit: 3 reserved cards.
Buying Development Cards
Pay tokens equal to the card cost. Gold counts as any color.
Return used tokens to the supply. Place purchased cards in your tableau by color, keeping bonuses visible.
Whenever a card is bought or reserved, refill from the same tier to keep 4 cards face up (leave spaces empty if a deck runs out).
Bonuses
Nobles

< End of the Game >
When any player reaches 15 Prestige points, finish the round so all players have equal turns. The highest score wins. If tied, the player with fewer purchased development cards wins.
Social