It is a court discussion psychology game that reduces the number of people through discussions every night. Political ability will be important.
Original Mafia Cards
Table of Contents
[5]. Expended Character Game Progress
26 character cards divided into groups of good citizens and criminals
<good citizens>
8 Good Citizen Cards
1 Investigator Card
1 Doctor Card
1 Immortality Card
2 Fair Judge Cards
1 Sheriff Card
<criminals>
3 Mafia Cards
1 Godfather Card
1 Ninja Card
3 Yakuza Cards
1 Mad Man Card
1 Werewolf Card
1 Lawyer Card
1 Corrupt Judge Cards
In the basic game, only four types of cards are used.
(The rest of the cards are used in extended games) on the number of players
Create a stack of cards with the following configurations.
Number of cards used
Number of Players / Good Citizen / Investigator / Mafia / Godfather
Choose one host who will not participate in the game and will be responsible for the progress of the game.
The character card you received becomes your identity.
Be careful never to reveal it to others!
The game is clockwise.
Good Citizen Card (선량한 시민)
The easiest and the most difficult. Fall asleep at night and have discussions during the day.
Gotta find and execute the criminals.
The investigator can choose one player every night, and find if the player is in the criminal group. It's about guiding citizens to make the right choices in the day.
Be careful to reveal your identity to criminals.
Doctor Card (의사)
Immortality Card (불멸)
Immortality is a good citizen and can't get killed at night. Their goal is to be targeted by criminals. But you can be executed during the day,
You have to be careful not to be questioned by the same team members.
Fair Judge Card (공정한 판사)
In games involving judges, only judges can vote. (both fair and corrupt judges)
When deciding whether to execute two or more players together or no one, Only the judge participates in this decision. If all the judges are dead,
Like the base game, all players are on the vote.
Sheriff Card (보안관)
Mafia Card (마피아)
Their goal is to kill citizens.
If the number of criminal groups, excluding the Yakuza group, is equal to or greater than the number of citizens, Mafia wins the game.
Godfather Card (대부)
Yakuza Card (야쿠자)
They win the game if they remove both the mafia group and the citizens. The Yakuza doesn't know who the Mafia group is, also the Mafia doesn't know who the Yakuza group is. Yakuza and Ninja quietly check on each other on the first night,
From the second night, after the mafia group's killing phase, the yakuza group
Similarly, proceed with the killing phase.
Ninja Card (닌자)
Mad Man Card (미치광이)
Werewolf Card (늑대 인간)
Werewolf doesn't belong on anyone else's team, Werewolf has to survive the game as only the last one to win. At the start of the game, werewolves act like good citizens.
But if one of the criminal groups is wiped out, The werewolf immediately becomes part of the group, However, werewolf can't use the abilities of the godfather and ninja.
The host treats the werewolf like a good citizen, If a group of criminals is wiped out
From then on, the werewolves are considered the corresponding criminal group.
Lawyer Card (변호사)
Lawyers are a group of criminals,
It doesn't happen when groups of criminals identify each other. Instead, the lawyer doesn't have to be a different group of criminals night after night
First, stand up and point out one player, You can tell who the player is. Also, when the investigator identifies the lawyer, Lawyers regard them as good citizens, not groups of criminals. (It's actually a group of criminals.)
If the mafia group or Yakuza group wins the game,
Lawyers also win the game together.
Corrupt Judge Card (부패한 판사)
When the night begins, all players must close their eyes. The night stage consists of three detailed stages. The host tells you what happens at each level of detail,
It guides players on how to behave.
The player who thinks the suspect should be executed while counting three,
should place the hands on the table. The host counts each suspect's vote.
(Note: All abstentions are considered to have been cast for the last suspect.)
After the vote, the suspect with the most votes is executed.
The player leaves the game with the last word, will no longer be able to participate in this game.
IMPORTANT: We will not release the executed player's character card.
If there are multiple suspects with the most votes, The host only votes on the suspects once again.
If we get the same votes once again, Will all players except them execute them all
Or decide not to execute anyone.
After the execution, if any team meets the conditions for victory, the host must inform them. If not, the day ends and the night begins again.
Repeat this until the game ends. From the second night, each detailed step will be carried out as follows.
◆ On stage one night, the mafia group does not wake up. Instead, the mafia groups can agree on the following, and kill 1 player.
The host calls the numbers one by one in order from number 1.
(Includes the number of the player who has already died at this time.)
Whenever the host calls the player's number one by one, Mafia members who want the player killed will be informed in easy-to-understand gestures by the host.
(Example: Shape a pistol with your fingers and pull the trigger)
If every member of the mafia group points to one player, An attempt to kill is a success.
If different players were named, The attempt to kill is a failure, No one is being killed this night.
The host informs you of the consequences of the murder attempt at the end of the night and at the beginning of the day.
◆ Like the first night, the investigator identifies one player, determines if it is a group of criminals or not.
◆ Like the first night, the godfather points out a player, checks to see if it is an investigator or not.
Important: Even if the investigator or the godfather is already dead
The host should proceed with their night steps as if they are still alive.
From the second day, the game will be played in a slightly different form from the first day.
◆ The player who was killed or executed, No words, gestures, or gestures can be made, or their character cards can be released.
◆ From the player who started the discussion first in the past day, Clockwise, the next player starts the discussion first. If the player is dead, then the player starts the discussion.
◆ Even if there is only one suspect, the trial proceeds normally. After being given the opportunity to defend himself, The suspect is executed immediately.
Whenever one of the following two situations happens
The host announces the winning team and declares that the game is over.
◆ If all groups of criminals are dead : good citizens win.
◆ When the number of criminal groups equals good citizens : the criminal group wins.
In the expansion game, the order of the night stage is changed as follows. Each phase only occurs if the corresponding character is alive.
In the expansion game, an additional step is added during the first daytime phase. If the characters include the Fair Judge and the Corrupt Judge, all judges must announce that they are judges when the first daytime phase begins. The host then confirms whether they are truly judges by checking their character cards. However, the identity of the Corrupt Judge is not revealed.
- Host's Instructions:
◆ The Host can warn players who behave inappropriately according to the rules, and if necessary, exclude them from the game.
◆ The Host should pay attention to players who peek at others' phases during the night or speak when they are already dead, and those who continue talking even after their turn has ended, in order to smoothly conduct the game.
▶ Playing the Game without a Host
When playing with 12 or more players, this method can be used. The most experienced player temporarily becomes the Host when starting the game. Then, all players, including the temporary Host, close their eyes and proceed through the night phases. During the first night, the confirmation steps for the Investigator, Don, Lawyer, and Ninja are skipped. The player executed during the first daytime phase becomes the new Host and leads the game from there.
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