1-5 players
"<Terraforming mars: Prelude> is an extension
that speeds up Mars terraforming or installs super engines
to your company.
In addition to the prelude card, there are various project cards and corporate cards that fit the background of the early days of the Mars Terraforming project."
If you scan the QR code above, you can also see it on your mobile!
Components
35 prelude cards.
5 corporate cards.
7 project cards.
Set up
During setup, you shuffle the 7 project cards into the
main project card deck, and the 5 corporations into
the corporation deck.
This icon [<] at the lower left
of the cards
indicates that they belong to the Prelude
expansion.
The remaining 35 Prelude cards are shuffled
into a deck of their own,
And these are the only ones we
refer to when we say Prelude cards.
Variants: Deal each player 1 corporation from Prelude,
and 1 from the other corporations.
If you want to play a
game without the Prelude cards, you may still keep the 7
project cards and the 5 corporations in the game.
Prelude cards
When you deal cards in the setup, you also deal 4 Prelude cards
to each player.
The players choose 2 Prelude cards to
keep at the same time as choosing corporations and
project cards .
The Prelude cards do not cost
anything to keep.
After all corporations have been played and cards paid
for , there is an extra round where each
player plays their pair of picked Prelude cards in player
order, and discards their remaining 2 Prelude cards.
They work like green cards, and stay in play with their
tags visible.
After this, the first player begins the action phase .
"You know that all of these preparations are the beginning of the first generation, right?"
Wild tag
After being played, when you perform an
action, the wild tag is a tag of your choice. This means
it does not trigger when being put into play.
Nor does
it count for awards, but you can use it in an action to,
for example, claim a milestone.
Playing solo with Prelude
When using the Prelude cards in a solo game, you only
have 12 generations to complete terraforming.
(Not 14 generations)
Mark this with a gold cube at generation 12.
TR solo (new solo variant)
This new solo variant may be used with any expansion.
Your goal is no longer to complete the global
parameters, but to reach a Terraform Rating of 63 in
14 generations (or 12 generations if playing with the
Prelude cards).
Mark 63 with a gold cube on the TR
track.
In TR solo, a new standard project is introduced,
BUFFER GAS, which costs 16 M€ and gives 1 TR.
All other rules apply as for a normal solo game
Now have fun playing game ~!
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