Lexio
3 - 5 Players
Lexio begins with
all the players having
equal number of blocks
and ends when a player
plays his last tile(s).
From the fist person,
the turn goes clockwise.
Player must keep
two basic rules
in this game.
Must put down
the same number of tiles
as the previous player did.
To play following
another player
the player must put down
a stronger tile.
If you can scan the QR code above,
you can also see it on your mobile!
<Components>
- Tiles
(Sun 1 - 15, Moon 1 - 15,
Star 1 - 15, Cloud 1 - 15)
- 5 Reference cards
- 65 Chips
(Red : 25 points,
Green : 5 points,
Yellow : 1 point)
<Set Up>
Regardless the number
of players,
each player gets
4 yellow chips,
4 green chips,
and 5 red chips.
Each player gets
one reference card.
3 players play with
1 - 9 numbered tiles.
4 players play with
1 - 13 numbered tiles.
5 players play with
1 - 15 numbered tiles.
Each of 3 players
will take 12 tiles.
Each of 3 players
will take 13 tiles.
Each of 5 players
will take 12 tiles.
The tiles are numbered
1 through 15,
with the strongest
number being 2.
Therefore, 3 is
the weakest number.
If the number
are the same,
then color(symbol) has
a hierarchy with Red(Sun)
being the strongest.
Sun>Moon>Star>Cloud
<Game Progress>
The player with
a Cloud 3 plays first.
The starter, using
the reference card,
put down a combination.
(He does not
have to put down
Cloud 3 first)
The next player
puts down the same
number of tiles
but a stronger combination.
If the player can't
put down a combination,
he says "pass" and
waits for the next turn.
(Saying "pass" doesn't
necessarily mean that
the player has to
"pass" until the starter changes)
If everyone passes
except one player,
the player becomes
the starter and gives
a new combination.
It doesn't matter what
combinations have come before.
Repeat steps 1, 2, 3.
If a player puts down
all his tiles
the first round ends.
The winner of the
first round confirms
if any other player
has a tile of number 2.
The players with a tile
numbered two must pay
the winner twice chips
as his number of tiles.
(For example,
when a player has
four tiles left and
has a tile of 2,
he must pay eight chips.
If there are two 2's,
he must count his tiles
as sixteen tiles)
Mix up the tiles
and play up to 5 rounds.
Players can change
the number of rounds
they want to play.
<How to Finish the Game>
The game over when
after five(or another) rounds
OR
when there is a person
who has no chips left.
The player with the
largest number of chips
wins the game.
<Combinations>
Combination is the
various types to
put the tiles down.
Combination can be
1, 2, 3, or 5 tiles at once.
Players can't put down
four tiles.
The combination of
five tiles is called a "made".
1 Tile
Single
: one tile.
2 Tile
One Pair
: two tiles of same number.
3 Tile
Triple
: three tiles of same number.
5 Tile
Straight
: five consecutive numbers
regardless of the color.
Flush
: five tiles of same color
regardless of the color.
Full House
: three tiles of same number
and other two tiles
of same number.
(one pair + one triple)
Four Card
: four tiles of same number
and another tile of any number.
Straight Flush
: straight + flush
"made" hierarchy is
in the order of
Straight<Flush<Full House
<Four Card<Straight Flush
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